Come along and learn about the journey we took to develop Playdate.
This presentation covers our needfinding interviews to explore the problem space of making and maintaining healthy friendships. We uncovered emotions, pain points, and individual journeys of several interviewees.
Slides (pdf)Slides (pptx)We refined our problem with "Point of View" statements and solutions using "How Might We" statements. Finally, we prototyped the ideas behind our solutions.
We presented the idea behind our project though a concept video that demonstrated several user task flows and use cases of our app. We also explored the interactions in our app without a specific UI.
Slides (pdf)Slides (pptx)Video (link)Video (mp4)We sketched realizations of our project and created a paper prototype of the first iteration of our UI. We conducted usability tests with a variety of participants with it.
Slides (pdf)Slides (pptx)We created an interactive prototype of our app using Figma. We also developed our brand and design system.
Figma (link)Readme (pdf)Slides (pdf)Slides (pptx)We created a high fidelity prototype of our app using the cross-platform development framework Flutter.
Our medium-fi prototype went though heuristic evaluation by experts. The heuristic violations were compiled by task and severity in this report.
Doc (pdf)Doc (docx)We will present our project to interested parties from industry and campus in the upcoming CS147 Project Expo on Friday, December 8th from 6 - 9pm.
Pitch (pdf)Pitch (pptx)Poster (pdf)Poster (pptx)Script (pdf)We showcased the high-fi prototype of our app for the world to see.
Video (link)Video (mp4)We synthesized the work we have done this quarter into a single document.
Doc (pdf)Doc (docx)