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Handle -- the class of all handles for engine objects

The type Handle is a member of the class Type. Each object of class Handle is called a hash table.

This concept is mainly for internal use.

A handle is essentially a small integer by means of which the engine refers to the algebraic entities in it.

One advantage of a handle is that it can be registered with the Boehm garbage collector for last minute action at the time the handle is about to be destroyed.

  • newHandle -- make a new handle
  • Functions and methods returning a a hash table :

  • handle HashTable
  • newHandle Thing
  • toHandle ZZ
  • Methods for using a hash table :

  • expression Handle
  • ggPush Handle
  • net Handle
  • new EngineRing from Handle
  • new ZZZ from Handle
  • see Handle

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