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newHandle -- make a new handle

newHandle x -- passes the commands x to the engine with sendgg, pops an object off the engine's stack and produces the handle.

See also:

  • toHandle -- convert to handle
  • Handle -- the class of all handles for engine objects
  • Ways to use newHandle :

  • newHandle Thing
  • Code:

         -- ../../../Macaulay2/m2/handles.m2:13
         newHandle = ggcmds -> toHandle convert(ConvertInteger, sendgg (ggcmds,ggnewh))

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