#include <scl/control/task/data_structs/SControllerMultiTask.hpp>
#include <scl/control/gc/data_structs/SControllerGc.hpp>
#include <scl/data_structs/SRobotParsed.hpp>
#include <scl/data_structs/SGraphicsParsed.hpp>
#include <scl/data_structs/SRobotIO.hpp>
#include <scl/data_structs/SActuatorSetMuscleParsed.hpp>
#include <scl/data_structs/SUIParsed.hpp>
#include <scl/graphics/chai/data_structs/SGraphicsChai.hpp>
#include <sutil/CMappedList.hpp>
#include <sutil/CMappedMultiLevelList.hpp>
#include <map>
#include <string>
#include <iostream>
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#define SCL_NUM_UI_FLAGS 9 |
The number of UI flags (bool) whose key-handlers are supported. Use these in your app.
#define SCL_NUM_UI_POINTS 12 |
The number of UI points (3-d vectors) whose key-handlers are supported. Use these in your app.