SCL  1.0
Standard Control Library : Control, dynamics, physics, and simulation
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Friends Macros Groups Pages
Classes | Public Types | Public Member Functions | Public Attributes | Protected Attributes | List of all members
scl::SUIParsed Class Reference

#include <SUIParsed.hpp>

Inheritance diagram for scl::SUIParsed:
Inheritance graph
[legend]
Collaboration diagram for scl::SUIParsed:
Collaboration graph
[legend]

Classes

class  SUIHapticControl
 
class  SUIKeyboardControl
 
class  SUIWindow
 
class  SUIWindowGraphical
 

Public Types

enum  EKbdKeySpec {
  KBD_KEY_swdaeq =0, KBD_KEY_kiljou =1, KBD_KEY_gthfyr =2, KBD_KEY_WSDAEQ =3,
  KBD_KEY_KILJOU =4, KBD_KEY_GTHFYR =5
}
 

Public Member Functions

 SUIParsed ()
 
virtual const std::string & getType () const
 
virtual const std::string & getName () const
 
virtual bool hasBeenInit () const
 

Public Attributes

sutil::CMappedList
< std::string,
SUIKeyboardControl
ui_keyboard_key_sets_
 
sutil::CMappedList
< std::string,
SUIHapticControl
ui_haptic_devices_
 
sutil::CMappedList
< std::string, SUIWindow
ui_windows_
 
sutil::CMappedList
< std::string,
SUIWindowGraphical
ui_windows_graphical_
 
std::string name_
 
sBool has_been_init_
 

Protected Attributes

std::string type_
 

Detailed Description

Contains all the static information for user interface settings.

Set input devices, ui-point attachments etc. here.

This class is intended to be read by an app, which can use the information to set up its interface.

Purpose : Provide spec => Can be used to attach ui objects to controllers etc.

Member Enumeration Documentation

An enum to specify the keyboard set used

Constructor & Destructor Documentation

scl::SUIParsed::SUIParsed ( )
inline

Constructor : Sets stuff to zero.

Member Function Documentation

virtual const std::string& scl::SObject::getName ( ) const
inlinevirtualinherited

Get the object's type

virtual const std::string& scl::SObject::getType ( ) const
inlinevirtualinherited

Get the object's type

virtual bool scl::SObject::hasBeenInit ( ) const
inlinevirtualinherited

Get the object's type

Member Data Documentation

sBool scl::SObject::has_been_init_
inherited

Whether the object is ready for use

std::string scl::SObject::name_
inherited

The object's name

std::string scl::SObject::type_
protectedinherited

The object's type. Should only be set by the constructor

sutil::CMappedList<std::string, SUIHapticControl> scl::SUIParsed::ui_haptic_devices_

Holds the information about how to connect any attached haptic devices to a robot

sutil::CMappedList<std::string, SUIKeyboardControl> scl::SUIParsed::ui_keyboard_key_sets_

Holds the information about the keyboard ui points from the xml file

sutil::CMappedList<std::string, SUIWindow> scl::SUIParsed::ui_windows_

Holds the information about any ui windows

sutil::CMappedList<std::string, SUIWindowGraphical> scl::SUIParsed::ui_windows_graphical_

Holds the information about any ui windows with graphics in them


The documentation for this class was generated from the following file: