SCL
1.0
Standard Control Library : Control, dynamics, physics, and simulation
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This is the complete list of members for deVector6, including all inherited members.
_vec3 (defined in deVector6) | deVector6 | private |
add(const deVector6 &v1, const deVector6 &v2) | deVector6 | |
backSub(const deMatrix6 &lu, const deVector6 &y) | deVector6 | |
backSubSPD(const deMatrix6 &lu, const deVector6 &y) | deVector6 | |
crossMultiply(const deVector6 &v1, const deVector6 &v2) | deVector6 | |
dot(const deVector6 &v) const | deVector6 | |
elementAt(deInt i) | deVector6 | |
elementAt(deInt i) const | deVector6 | |
error(const deTransform &T, const deTransform &Td) | deVector6 | |
error(const deFrame &F, const deFrame &Fd) | deVector6 | |
multiply(const deVector6 &v, const deFloat s) | deVector6 | |
multiply(const deMatrix6 &m, const deVector6 &v) | deVector6 | |
negate(const deVector6 &v) | deVector6 | |
operator*=(const deFloat s) | deVector6 | |
operator+=(const deVector6 &v) | deVector6 | |
operator-=(const deVector6 &v) | deVector6 | |
operator=(const deVector6 &v) | deVector6 | |
operator[](deInt row) | deVector6 | |
operator[](deInt row) const | deVector6 | |
solve(const deMatrix6 &m, const deVector6 &y) | deVector6 | |
solveSPD(const deMatrix6 &m, const deVector6 &y) | deVector6 | |
subtract(const deVector6 &v1, const deVector6 &v2) | deVector6 | |
transposedMultiply(const deMatrix6 &m, const deVector6 &v) | deVector6 | |
xform(const deTransform &t, const deVector6 &v) | deVector6 | |
xformInv(const deTransform &t, const deVector6 &v) | deVector6 | |
xformInvT(const deTransform &t, const deVector6 &v) | deVector6 | |
xformT(const deTransform &t, const deVector6 &v) | deVector6 | |
zero() | deVector6 |