Agenda: A whirlwind tour of the scope of importance of visualizations for learning: Primarily intended to provide a mental map of the core areas of major contributions to visualization in learning across diverse disciplines and human activities and tasks. Systems will include visualizations for various concepts and functions in mathematics, statistics, physical science diagrams, image-based interfaces such as the Visible Human, geo-gridded visualizations using earth as the interface, astronomical visualization, virtual reality, augmented reality, teleimmersion, and different forms of information visualization including hierarchies, multidimensional data, 2-D and 3-D data, and linear structures with temporal data. (The specific developmental and learning issues that arise will be discussed in subsequent weeks.)
Required Readings:
- Latour, Bruno (1986). "Visualization and cognition: thinking with eyes and hands." Knowledge and Society, 6 p. 1-40.
- Roth, W. and McGinn, M. (1998). Inscriptions: Toward a Theory of Representing Social Practice. Review of Educational Research, Spring 1998, Vol. 68, No. 1, p. 35-59.
- Mills, M. I., & Pea, R. D. (1989). Mind and media in dialog: Issues in multimedia composition. In K. Hooper & S. Ambron (Eds.), Full-Spectrum Learning. Cupertino, CA: Apple Computer, Inc. (Class handout, distributed on 4/11)
- From Readings in Information Visualization:
- Section 2.1 (DeFanti et al, Space: Physical Data, p. 35-56)
- The introductory pages for the papers sections 2.2 (1D, 2D, 3D), 2.3 (Multiple Dimensions > 3), and 2.4 (Trees) -- just to get an overview of what each issue entails.
- Chapter 8: Applications and Implications (p. 625-636) (short!)
- Chapter 9: Conclusion (p. 637-640)(short!)
- Simon, Herbert (1996). The Sciences of the Artificial, 3rd edition. MIT Press. Chapter 1, 4, and 5. (Class handout, distributed on 4/11)
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