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R. Konrad, A. Angelopoulos, G. Wetzstein, “Gaze-Contingent Ocular Parallax Rendering for Virtual Reality”, in arXiv, 2019.
R. Konrad*, D. G. Dansereau*, A. Masood, G. Wetzstein. “SpinVR: Towards Live-Streaming 3D Virtual Reality Video”, ACM SIGGRAPH Asia (Transactions on Graphics 36, 6), 2017.
R. Konrad, N. Padmanaban, K. Molner, E. A. Cooper, G. Wetzstein. “Accommodation-invariant Computational Near-eye Displays”, ACM SIGGRAPH (Transactions on Graphics 36, 4), 2017.
Nitish Padmanaban, Robert Konrad, and Gordon Wetzstein, "Evaluation of Accommodation Response to Monovision for Virtual Reality", in 3D Image Acquisition and Display: Technology, Perception and Applications, OSA Technical Digest (online) (Optical Society of America, 2017), paper DM2F.3.
N. Padmanaban, R. Konrad, T. Stramer, E.A. Cooper, and G. Wetzstein. Optimizing virtual reality for all users through gaze-contingent and adaptive focus display. Proceedings of the National Academy of Sciences. 2017.
R. Konrad, E.A. Cooper, and G. Wetzstein. Novel Optical Configurations for Virtual Reality: Evaluating User Preference and Performance with Focus-tunable and Monovision Near-eye Displays. Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI’16). 2016.
R. Konrad, N. Padmanaban, E.A. Cooper, and G. Wetzstein. 2016. Computational Focus-Tunable Near-Eye Display. SIGGRAPH Emerging Technologies 2016.
R. Konrad, B. Hamilton, B. Cheng. A GPU-Accelerated Physical Layer for Simulating Wireless Networks. Proceedings of the 17th Communications & Networking Simulation Symposium (CNS'14). 2014.