How They Got Game

How They Got GameThe aim of the How They Got Game (link will launch external website) research project is to explore the history and cultural impact of a crucial segment of New Media: interactive simulations and video games. The current generation of video and PC games has established genres that effectively use narrative, competitive, and play structures for community-based interaction, performance and content development, and push the boundaries of computer-generated animation, graphics, and audio.

Some past How They Got Game projects: