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- Discursive bodies vs embodiment
- A period of rapid disolution of boundaries
- Simultaneous reshaping of discursive planes
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- Networked game
- supports four squadrons of four F-16s
- highly accurate flight model and avionics that incorporates real-world
specifications
- weapons modeling extremely accurateóleaving out only classified details
- realism enhanced by real-world graphics
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- War games becoming all too real
- 9 March 2003
- While Hezbollah's young supporters pick off virtual Israelis in a bloody
new video game, the simmering conflict in the Lebanon looks set to
escalate as soon as Iraq is attacked, reports Alasdair Soussi in Beirut
- THE slogan on the outside of the packaging says it all: 'Be a partner in
the victory. Fight, resist and destroy your enemy in the game of force.'
- This is the latest technological development by Lebanon's Islamic
resistance group, Hezbollah: a computer game that allows players to take
the part of its fighters during military operations against Israeli
soldiers . Special Force, a product of the 'Hezbollah Central Internet
Bureau', hit the shelves late last month, after taking some two years to
develop. Each stage of the game was inspired by actual Hezbollah
operations. Everything is based on real-life battles that took place
before Israel's withdrawal from southern Lebanon in 2000 -- even down to
the number of Israeli soldiers that players face.
- Special Force also offers a training mode where enthusiasts can
fine-tune their shooting skills. Israeli premier Ariel Sharon will
probably not be too surprised to learn that he is one of the targets on
the practice range, along with several other Israeli political figures.
- Thousands of copies of Special Force have reportedly been sold in
Lebanon -- and Syria, Iran, the United Arab Emirates and Bahrain are
also distributing what bureau official Mahmoud Rayya calls a 'unique
gaming experience [for the] trigger-happy.'
- He adds: 'This game is resisting the Israeli occupation through the
media ... In a way, Special Force offers a mental and personal training
for those who play it, allowing them to feel that they are in the shoes
of resistance fighters.' It will not be surprising if it leads to a glut
of willing young recruits.
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- For Immediate Release
- KUMA REALITY GAMES TARGETS BROADBAND
SUBSCRIBERS WITH NEW GAMING CONCEPT
- Real World News Combined with Intense Action Gaming Deliver
Innovative New Entertainment Experience
- New York, NY (August 14, 2003) ñ Reality entertainment broke new ground
today with the unveiling of ëReality Gamesí by new start up venture,
Kuma Reality Games. Delivered through high-speed Internet connections to
consumersí PCs, Kuma will offer weekly episodic content that allows gamers
to ìplay the news as it is reported.î
- ìEpisodic gaming is the next logical step in the evolution of broadband
entertainment and an exciting way for consumers to enjoy the new
advancements in high-speed Internet services,î said Kuma Reality Games
co-founder and chairman, Jeff Samberg. ìWith Kuma Games, news junkies
and PC game players alike will be able to experience their passion in a
whole new dimension.î
- Kumaís first gaming franchise, Kuma: War, is a subscription product that
will be available through both traditional software outlets and high
speed access providers upon its launch in February 2004. In each
harrowing mission of Kuma: War, consumers will be briefed with real
world news reporting, KH-11 satellite imagery and expansive intelligence
provided by a decorated team of military veterans to truly pull gamers
into missions based on real-world news. First-person tactical and vehicle-based
games are updated weekly and automatically downloaded to the consumerís
computer to reflect unfolding events in the real world. Kuma will be
expanding its content offerings beyond Kuma: War into other reality
segments such as sports, crime and celebrity.
- ìWe have developed an innovative new entertainment genre combining the
best of reality television with high-quality action gaming,î said Keith
Halper, co-founder and CEO of Kuma Reality Games. ìConsumers will be
able to experience or re-live real world news events through a
compelling game play experience.î
- ìKuma games are ideal for broadband distribution as they can be
developed and distributed in a timely manner to coincide with real world
events,î Halper added. ìWe feel we can add tremendous value to service
providers as they try to attract customers to new high-speed packages.î
- The Kuma Reality Games executive team consists of high tech software
executives, gaming industry veterans, an experienced documentary and
news producer, and a retired Major General of the U.S. Marine Corps who
serves as the expert military consultant for Kuma: War.
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- Robotics
- Scientific Visualization
- Simulation & Modeling
- Predictive Medicine
- Online Gaming
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