Spring 2017, EE 267: Virtual Reality
Instructors: Gordon Wetzstein, Robert Konrad (TA), Hayato Ikoma (TA), Keenan Molner (TA)
Place: Packard 001
Final Projects
Slot 1 (10:00am - 11:30am)
# | Team Members | Project Title | Proposal | Report |
1 | Andrew Lee | Clipping-Based Virtual Environment | ||
2 | Xuandong Lei, Chen Zhu | VR Space Shooter Game with Leap Motion | ||
3 | Neel Bedekar, Aniq Masood | Affordable Cinematic VR Content Creation | ||
4 | Haihong Li, Tong Yang | Interactive spacecraft flight simulation game using Unity3D | ||
5 | Orly Liba | Immersive inner-tissue visualization based on Optical Coherence Tomography scans | ||
6 | Vincent Chen, Jason Ginsberg | Localized Space Display: Combining Gestural Control and Spatial 3D Interactions in a Conventional Computer Monitor | ||
7 | Te-Lin Wu, Po-Nan Li | PhD Archer: The VR game and UX Analysis | ||
8 | Michael Lin | Physical Manipulation of Virtual Holograms Using Proxies | ||
9 | Benjamin Wiberg, Jacob Suchoski | Tracking Hand Movements using a Handheld VRduino | ||
10 | Meera Radhakrishnan | Surveying Options for Taking the VRduino Wireless | ||
11 | Tanuj Thapliyal, Travis Allen | Unity Shooting Range with Haptic Feedback | ||
12 | TJ Melanson | Kalman filter for orientation tracking | ||
13 | Chi Zhang, Qian Yu | First-person Tower Defense Game for Mobile VR on Google Cardboard | ||
14 | Jerry Zhiyang He | Crowd-sourced Data Collection Pipeline for Human Attention Tracking in Virtual Environment |
Slot 2 (12am - 1:30pm)
# | Team Members | Project Title | Proposal | Report |
1 | Charles Hale, Akshay Rajagopal | VR Music Instrument and Visualizer | ||
2 | Sam Girvin, Oliver Jin, Anna Zeng | Monocular AR display | ||
3 | Heather Shen, Jason Liu | Rendering with Positional Tracking | ||
4 | Grant Yang | Real Time Pose Estimation of the Hand for TMS Neuronavigation | ||
5 | Alex Fu, Yangyang Yu | Gesture Classification with IMU Data | ||
6 | Sheng-Hsiang Huang, Daniel Hsu | Survival Game | ||
7 | Yaya Khoja, Megan Fazio | Duck hunt | ||
8 | Teun de Planque, Cedric Yue | VR Conductor | ||
9 | Dae Hyun Kim, Marcus Pan | VR Brickbreaker | ||
10 | Eli Wu | Mitigating Motion Sickness in FPV Drones | ||
11 | Jingtao Xu, Yingran Xu | VR Pac-Man | ||
12 | Peter Do, Brennan Shacklett | VR stealth action video game in Unity |
Slot 3 (2pm - 3:30pm)
# | Team Members | Project Title | Proposal | Report |
1 | Brad Huang, Vivian Yang | First-person sound-based VR game | ||
2 | Inrak Choi | Performance analysis of Wolverine | ||
3 | Yijun Zhou, Yinghao Xu | Piano practice through Mixed Reality | ||
4 | Kushaagra Goyal, Sanyam Mehra | The Matrix | ||
5 | Sagar Honnungar, Varsha Sankar | Fruit Ninja VR: An Interactive Game in Unity | ||
6 | Theo Diamandis, Georgia Murray | Extension of HW6 Positional Tracking | ||
7 | Nicole Grimwood, Sophia Williams | Eye-Movement Based Active Calibration for Head Mounted Display with Eye Tracking | ||
8 | Chonnuttida Koracharkornradt | Virtual Apartment Tour | ||
9 | Yang Li, Huizi Mao | AR headset | ||
10 | Rahul Prabala, Alex Bertrand | Virtual Occlusions in Video See-Through Immersive Augmented Reality | ||
11 | Kaicheng Wang | 9 DoF IMU Sensor Fusion | ||
12 | Peng Yuan, Zhi Bie | Virtual Racing | ||
13 | Anthony Van | Lighthouse Calibration | ||
14 | Yixin Wang, Chenyue Meng | Twist Your Fingers - A Hand Shadow Game | ||
15 | Rehman Ali, Shai Messingher | How good are you seeing with your ears? |