CS 101
Human-Computer Interaction
Announcements
- Paper due tomorrow at 11:59PM. Come ask us questions!
- Final exam on Monday, December 10, 8:30-11:30AM in 200-203
Commonly Missed Questions
- A checksum is used at the TCP layer to make sure each packet is received correctly (without error)
- Idea: add one bit to the end of each packet to make sure that there are always an even number of 1s in the packet
Plan for Today
- Recall: the client displays information using HTML, CSS, and JavaScript
- Human-Computer Interaction
- Design in Computer Science
- Technology Mindfulness
- Time to work on your website
Human-Computer Interaction (HCI)
- Idea: how can we make computers accessible for everyone?
- Design for a target audience
- Make computers usable and intuitive (work in progress)
- Related question: how can we make technology accessible for everyone
- Build upon abstractions
- UI (user interface) and UX (user experience)
Importance of HCI
- Remote Control Buttons (usable in the dark?)
- Norman Doors
- Three Mile Island Nuclear Disaster "Valve is Open" warning light
Steps for Good Design
- Simplicity
- Clarity
- User-Testing and Feedback
- Design for an Audience
Dark Patterns
- Good UI should make it easy to do what the company wants you to do
- Dark Pattern: a UI trick that makes users act in a certain way
- LinkedIn Contacts
- Delete your Amazon account by having to contact a human
- Automatically opted into emails
- Forced Continuity: free trials end by automatically charging your credit card
- Hard to unsubscribe from email lists
- Confusing language, strategic button highlighting
Darkside of Technology
- People spend a lot of time on electronic devices (Source: Hackernoon)
- Over 4 hours a day on mobile devices (phones and tablets)
- Millenials check their phones 150+ times per day on average
- Social media apps are designed to "suck you in"
- Likes, etc., fulfill need for validation (sort of like a slot machine)
- Message alerts pressure you to respond right away (and response-in-progress keeps you in the app)
- "Rewards" for being on apps more frequently (Snapchat)
- Notifications
- Endless scrolling (versus discrete pages)
- Problem: companies make money from ad views; more time on app => more ad views
Minimizing Screen Use
- Change your screen to be grayscale
- See your usage: Apple's Screen Time or several apps on Android
- Chrome Extensions to redirect you away from worst culprits: HabitLab
Recap
- Good design is critical to avoiding human error and creating an easy to use product
- Companies can weaponize design to manipulate users